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Basic of Combat

Theer are three types of combat in Area00.

  • Bombing
  • Air-to-air combat (dog fights)
  • Air-to-surface combat against moving target or AAA

  • How Does Bombing Work?

    This depends on the amount of armors the target has. For example, a "Command Center" has a 40 armor, while F-15E has a Mk.82 Bomb with a 18 attack.

    In a bombing, F-15E has a 18 * 0.3 = 5.4 chance of scoring a hit. However, on average, "Command Center"'s 40 armors will block 40 * 0.3 = 12 hits of damage.

    • TO HIT by size of surface-target :

      Size
      of target
      Laser Guided Bomb Air-to-surface Missile Unguided Bomb Cluster Bomb
      Spot
      0 0 -20 -20
      Normal
      -10 -10 0 -10
      Spread
      -20 -20 -10 0

    That means that F-15E will only injure "Command Center" when the "Command Center"'s armor roll below average.

  • How Does Air-to-Air Combat Work?

    This depends on the amount of speed and armors the opponent has. For example, F-16 Falcon has a 16 speed, a 5 armor and a sidewinder missile with a 10 attack, while F/A-18 has a 14 speed, a 6 armor and an AMRAAM missile with a 13 attack.

    In a fight, F-16 is faster than F/A-18, has an initiative of attack. F-16 has a 10 * 0.3 = 3.0 chance of scoring a hit. On average, F/A-18's 6 armor will block 6 * 0.3 = 1.8 hits of damage. F-16 will do 3.0 - 1.8 = 1.2 hits of damage. 1.2 is closer to 2, so F-16 do a 2 damage.

    F/A-18 will, on average, score 13 * 0.3 = 3.9 hits, with F-16's armors stopping only 5 * 0.3 = 1.5 hits of damage. F/A-18 will do 3.9 - 1.5 = 2.4, round to 3, 3 hits of damage.

  • How Does Air-to-Surface Combat Work?

    It is thesame with Air-to-Air Combat but the oppenent is not an aircraft but a moving target instead like a truck, tank or SAM.

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Bombing

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Dogfight

    Bounty Reward System

    • Let's say player A dogfights player B:
      1stA shot down B A gains 100% bounty reward, B loses full
      2ndA shot down B A gains 75% bounty reward, B loses full
      3rdA shot down B A gains 50% bounty reward, B loses full
      4thA shot down B A gains 25% bounty reward, B loses full
      5thA shot down B A gains 0% bounty reward, B loses full
      If A shot down B more than 5 times, A gets zero exp and B lose full exp.

    • Your dogfight information will be saved for 48 hours from last dogfight against same oppenent.
    • You will record all kills/shot downs.

    • Practical Explanation:
      Once you have won 4 times from the same opponent, you will no longer gain experience, you already have the experience to shoot him down, so you are no longer learning anything from the fight. Until you either forgot or your opponent has learned some new ways to fight you ==> 48 hours.

    • Bounty Reward Table: http://www.area00.com/update/bounty bonus table/bounty bonus table.htm

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Target

Refer to the target list page by clicking the below link.

Target characteristics here.

  • Radioactive
    Target is making a radio wave.
  • Negate Armor Piercing
    Target negates the effect of Armor Piercing.

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Reward of Combat

Certain medals will be given when a pilot achieves his/her goal of combat or complete a mission.

Refer to theMedal page in Character section by clicking here.

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Injury and Prisoner of War

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